A weekend of co-creation, intensive talks and exchange of ideas on
digital culture and ethics.

ART+HACK+DATA is a social artistry event taking place in Miami Florida in 2021. New media creators and tech-enthusiasts will come together to discuss issues on the digital environment and work with participants to find their own means of creative expression.

Our goal is to solidify the scene of creative makers and together, set the values and new standards to prevent oppression, censorship, or surveillance for future generations.

After a Media Art Weekend, an exhibition of the work created will be left on view. Stay tuned for more details on specific dates and venues.

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GUERILLA HOTSPOT

A weekend of co-creation, intensive talks and exchange of ideas on
digital culture and ethics.

Miami hosts one of the largest Internet exchange points in the world – Terremark Worldwide, Inc. a subsidiary of Verizon Communications. Terremark Worldwide serves as a data crossroad for 90% of online traffic between South America, North America and Europe.

Without careful design and oversight, big data and technology can reinforce the existence of inequalities and harm communities. To understand the impact and reach of these silent agents in our everyday communication, we need to identify the biases that inform their function and ensure that they are both fair and effective.

In this context, we set up guerrilla hotspots around Miami to collect user data for 3 months– an ongoing action performed by ISPs and other parties. The information will be given to workshop participants for exploration and creation.

With this action we aim to raise awareness on the harmful use of metadata and data retention laws.

WHERE: DIFFERENT LOCATIONS IN MIAMI DADE
WHEN: FROM MAY TO AUGUST 2017

PROGRAM

  • Friday / 8 Sept.
  • Saturday / 9 Sept.
  • Sunday / 10 Sept.

MORNING SESSION

Inaugural Remarks

Other Remarks​

“Media Under Dystopia”​

Keynote Speech “Surveillance Economy; The Materiality of Internet”

“Mapping and Quantifying Information Warfare in the Age of Big Data”

Moderator: Robert E. Gutsche, Jr., Ph.D., FIU Department of Journalism + Media, Lead FIU Mobile Virtual Reality Lab, and author of Media Control: News as an Institution of Power and Social Control

Q&A with the panelists

AFTERNOON SESSION

“Cyber Forensics & Internet Protocols”

“Meta Data Analysis”

“Walking The Clouds: Into The Landscape of Digital Footprints”

“Seeing the Unseen: Taking Note of Justice in Designing Data Projects – A Practical Guide”

This event is free of charge but seats are limited.

MORNING SESSION

Remarks

“Paquete Eternal” and “Invisible Museum of Slavery”

“Art and Technology; Future Scenarios; Current Interface Politics”

Moderator: Vuk Ćosić, Media Artist and Strategist.

Q&A with the panelists

AFTERNOON SESSION

“Datagrams”

“Seeing the Unseen: Taking Note of Justice in Designing Data Projects – A Practical Guide II”

“Walking The Clouds: Into The Landscape of Digital Footprints”

“Eaves-MIC-dropping; Creating audiolizations of the conversations between computers”

“You Can See Guantánamo From Here”

AFTERNOON SESSION

Lecture: “Innocence Lost in Transformation” by Vuk Ćosić

The information society ushered by the Internet has changed its aroma from a space of freedom to a space of surveillance and fear. The nostalgic talk is a first-person account of the nineties’ net.art scene with examples of artworks from the “community of practice” that existed in Europe at the time. The self-aggrandizing talk, on the other hand, explains the ethical survival tactics for avant-garde artists in the digital sphere. Big words.

This event is free of charge but seats are limited.

Opening Reception for the Exhibition “Media Under Dystopia” and Party X-Coast musician/artist/producer

This event is free of charge but seats are limited.

GUESTS

Barban is a software engineer working with VR technologies for the web. He developed VRHole – a 3D editor, which integrates the browser’s 3D frame with VR devices, mobile, gamepads, and multiplayer servers into a single web page. He is currently the Development Team Leader at Fanguito.org and part of the Art Hack Data team.

Vuk Ćosić belongs to a small group of pioneers who had, from the beginning of the 90s, shaped what would later become globally known as net-art. During years of research of low-tech aesthetic, economy, ecology and archeology of media, he became interested in ASCII with which he created some of his greatest works presented from Tel Aviv, Israel, to Los Angeles, California.

Duong teaches Latin American Studies at MIT. Her research focuses on the intersection between culture and politics in the 20th and 21st centuries in Latin America. She is currently writing a book on postsocialist imaginaries, new media, and participatory forms of culture in contemporary Cuba.

By telling stories and designing systems, Ghalib catalyses makers’ community building. For the past eight years he’s worked to establish collaborative creative spaces between America and the Middle East.

Gutsche is an author, journalist, and professor at Florida International University. He is particularly interested in the ways in which news media demarcate space and characterize place as ideological tools for imposing social control.

Joler is a New Media professor also leading SHARE Lab – a research and data forensics crew exploring different aspects of technology and society.

Merhi is an artist, coder and hacker whose projects unveil the vulnerability of governments, cultural institutions and political figures. He is known as the first artist in exhibiting a work of art that included a video game console – the Atari 2600 – in 1985.

Miloshevic is an important member of the global Internet governance community. She worked as Special Adviser to the UN Under-Secretary and Chair of the Internet Governance Multi-stakeholder Advisory Group. Her passion is using technology and the Internet to empower people and build bridges among diverse communities.

María Elena Ortiz is a writer and curator living in Miami. Currently, she is Associate Curator at the Pérez Art Museum Miami (PAMM), where she has curated several exhibitions including Beatriz Santiago Muñoz: A Universe of Fragile Mirrors, Ulla von Brandenburg: It Has a Golden Sun and an Elderly Grey Moon, among others.

Penix-Tadsen specializes in Latin American cultural studies, focusing on the intersections between politics, economics, new media, and visual culture in the region today. His book Cultural Code: Video Games and Latin America (MIT Press, 2016) offers a synthetic theorization of the relationship between videogames and culture.

Peraza (MFA., Higher Institute of Arts, Havana, Cuba) is the founder of Fanguito Estudio, an independent artist-run space that focuses on New Media art. Since 2007, he has been using software for video games and interactive works. He is the Founder and Director of the Art Hack Data project.

Petrovski is a tech researcher and cyber forensics specialist at the SHARE Foundation. He has been mostly involved with data-driven investigations and visual representation of data sourced from social networks and invisible network infrastructures.

Ingrid Burrington is an artist and writer who specializes on the Internet, politics, and art. She’s the author of Networks of New York: An Illustrated Field Guide to Urban Internet Infrastructure. She has also been published in The Atlantic, The Nation, ProPublica, San Francisco Art Quarterly, and Dissent among others.

Price works on Latin American, circum-Atlantic and Cuban literature and culture; media; poetics; empire; and ecocriticism. Her essays have discussed a range of topics, including digital media, slavery, poetics, and visual art.

Solis works as a creative designer at Share Foundation and SHARE Labs. She developed a graphic designer career around the creative industries. In the past, she was oriented towards the fields of data visualization and open data. She is part of the Art Hack Data team.

Somewhere in the deep blue Caribbean Sea, between your imagination and what’s real, lies an island – X-Coast.

PARTNERS AND ORGANIZERS

ORGANIZERS

SPONSORS

PARTNERS

DONATIONS

Support Art+Hack+Data program

MUD Foundation is a 5o1c3 organization ​

Scan QR code to make a contribution!​

ART HACK DATA 2017 – CONTACT US – FOLLOW US

Barban is a software engineer working with VR technologies for the web. He developed VRHole – a 3D editor, which integrates the browser’s 3D frame with VR devices, mobile, gamepads, and multiplayer servers into a single web page. He is currently the Development Team Leader at Fanguito.org and part of the Art Hack Data team.

Vuk Ćosić belongs to a small group of pioneers who had, from the beginning of the 90s, shaped what would later become globally known as net-art. During years of research of low-tech aesthetic, economy, ecology and archeology of media, he became interested in ASCII with which he created some of his greatest works presented from Tel Aviv, Israel, to Los Angeles, California.

Duong teaches Latin American Studies at MIT. Her research focuses on the intersection between culture and politics in the 20th and 21st centuries in Latin America. She is currently writing a book on postsocialist imaginaries, new media, and participatory forms of culture in contemporary Cuba.

By telling stories and designing systems, Ghalib catalyses makers’ community building. For the past eight years he’s worked to establish collaborative creative spaces between America and the Middle East.

Gutsche is an author, journalist, and professor at Florida International University. He is particularly interested in the ways in which news media demarcate space and characterize place as ideological tools for imposing social control.

Joler is a New Media professor also leading SHARE Lab – a research and data forensics crew exploring different aspects of technology and society.

Merhi is an artist, coder and hacker whose projects unveil the vulnerability of governments, cultural institutions and political figures. He is known as the first artist in exhibiting a work of art that included a video game console – the Atari 2600 – in 1985.

Miloshevic is an important member of the global Internet governance community. She worked as Special Adviser to the UN Under-Secretary and Chair of the Internet Governance Multi-stakeholder Advisory Group. Her passion is using technology and the Internet to empower people and build bridges among diverse communities.

Vuk Ćosić belongs to a small group of pioneers who had, from the beginning of the 90s, shaped what would later become globally known as net-art. During years of research of low-tech aesthetic, economy, ecology and archeology of media, he became interested in ASCII with which he created some of his greatest works presented from Tel Aviv, Israel, to Los Angeles, California.

Penix-Tadsen specializes in Latin American cultural studies, focusing on the intersections between politics, economics, new media, and visual culture in the region today. His book Cultural Code: Video Games and Latin America (MIT Press, 2016) offers a synthetic theorization of the relationship between videogames and culture.

Peraza (MFA., Higher Institute of Arts, Havana, Cuba) is the founder of Fanguito Estudio, an independent artist-run space that focuses on New Media art. Since 2007, he has been using software for video games and interactive works. He is the Founder and Director of the Art Hack Data project.

Petrovski is a tech researcher and cyber forensics specialist at the SHARE Foundation. He has been mostly involved with data-driven investigations and visual representation of data sourced from social networks and invisible network infrastructures.

Ingrid Burrington is an artist and writer who specializes on the Internet, politics, and art. She’s the author of Networks of New York: An Illustrated Field Guide to Urban Internet Infrastructure. She has also been published in The Atlantic, The Nation, ProPublica, San Francisco Art Quarterly, and Dissent among others.

Price works on Latin American, circum-Atlantic and Cuban literature and culture; media; poetics; empire; and ecocriticism. Her essays have discussed a range of topics, including digital media, slavery, poetics, and visual art.

Solis works as a creative designer at Share Foundation and SHARE Labs. She developed a graphic designer career around the creative industries. In the past, she was oriented towards the fields of data visualization and open data. She is part of the Art Hack Data team.

Somewhere in the deep blue Caribbean Sea, between your imagination and what’s real, lies an island – X-Coast.

ART+HACK+DATA 2018

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