Guerilla Hotspot Free Wifi Terms and Conditions

We are happy to provide you with free-of-charge Internet access. Enjoy the Internet connection, so long as you don’t:

  • Send or post harassing, abusive or threatening messages;
  • Transmit or view any information, data, text, files, links, software or other materials that are unlawful, harmful, threatening, abusive, harassing, defamatory, hateful, racially, ethnically or otherwise objectionable;
  • Disrupt the normal flow of the network, including, without limitation to, any act in a manner that negatively affects other participants;
  • Send spam or other direct marketing communications or post, transmit or link to any unsolicited advertising, promotional materials or any other forms of solicitation or commercial content;
  • Intentionally or unintentionally perform or promote any activity that would violate any applicable local, state, national or international law, including but not limited to any regulations having the force of law while using or accessing the Internet;
  • Post or transmit executable programming of any kind, including viruses, spyware, trojan horses, Easter eggs or any other form of harmful computer programming;

Anyway, you are free, and encouraged to share some funny cat vines.

Data Privacy Statement

We are not going to sell your data to third parties. To use our service, you are not required to give out any personal data. Please note that by accessing the Internet, your devices generates data (Internet packets). This data is essential for establishing a connection between your device and the resources you are accessing on the Internet.

We use all data captured when you access the Internet responsibly and in compliance with the applicable legislation. However, bear in mind that we cannot influence data retention and government surveillance policies. 

Also, we are not responsible for data gathered by third parties, through cookies and smartphone  applications.

What Information Do We Capture and for What Purposes?

When you access a website on the Internet using  Art Hack Data Guerilla Hotspot, data are captured about this event, including the IP address that has been assigned to you, the websites you visit, your browser type and operating system, and the date and duration of your visit. When using other applications (like your email client or smartphone applications), similar data is being captured.

These data are collected and stored for research purposes. They may be used to create utilization profiles under a pseudonym. We do not use cookies to store your data.

Provision of Personal Data to Third Parties

Your data will not be divulged to third parties, including government authorities and facilities, unless we are required by law to do so.

Do you have any further questions?

Please contact us at

By using the HotSpot, you also accept the Terms of Service and Privacy Statement of our Internet Service Provider Xfinity as a Comcast Corporation service.

The Terms of Service can be altered without further notice.




Yucef Merhi

MGLC / Yucef Merhi

Yucef Merhi (b. 1977) holds a Master’s in Interactive Telecommunications from New York University. His artistic practice began in the mid 80s. He is known as the first artist in exhibiting a work of art that included a video game console, the Atari 2600, back in 1985. As a pioneer of Digital Art, Merhi has produced a wide body of works that engage electronic circuits, computers, video game systems, touch screens, and other devices.

Merhi’s career encompasses a world wide exhibition record in places such as the New Museum of Contemporary Art, Bronx Museum of the Arts, El Museo del Barrio, Neuberger Museum, Eyebeam Art and Technology Center, Newark Museum, Hunterdon Museum, Orange County Museum of Art, Los Angeles County Museum of Art, and The Bass Museum of Art, among others; as well as museums and exhibition spaces in Canada, Mexico, Guatemala, Cuba, Venezuela, Brazil, Ecuador, Peru, Bolivia, Argentina, Spain, Italy, England, Holland, Slovenia, Croatia, Turkey and Israel.

Merhi has received several grants and awards including a New York Foundation for the Arts fellowship in Digital/Electronic Arts.

Phillip Penix-Tadsen

Phillip Penix-Tadsen, assistant professor of Spanish in the Department of Languages,
Literatures and Cultures, has written a new book on video games and Latin American culture titled

Phillip Penix-Tadsen specializes in Latin American cultural studies, focusing on the intersections between politics, economics, new media, and visual culture in the region today. He earned a Ph.D. from Columbia University with the doctoral thesis Marketing Marginality: Resistance and Commodification in Contemporary Latin American Cultural Production, which focuses on a spectrum of media spanning literature, film, journalism, political discourse, graffiti, television, blogs, and viral videos. He has published work in peer-reviewed journals including Latin American Research Review and Ciberletras.

Professor Penix-Tadsen’s current book project, Cultural Code: Video Games and Latin America, offers the first synthetic theorization of the relationship between video games and culture through case studies that show the myriad ways video games use Latin America, as well as how Latin America uses video games. The book brings together the critical vocabularies of game studies and Latin American cultural studies to show how culture is employed in symbolic, environmental, and narrative elements of games, as well as how further dimensions of games’ meaning are shaped by the real-world settings in which those games are designed, manufactured, played, and otherwise put to use. Surveying an array of examples ranging from experimental web games made in Latin America to mainstream blockbusters that appropriate the region’s places and people and portray them for a growing global audience, the book offers a clear and thorough analysis of the intricate relationship between games and culture that moves beyond traditional assumptions to directly examine the mechanisms at play when cultural meaning is created in and around video games.

At the University of Delaware, Professor Penix-Tadsen teaches courses on contemporary Latin American cultural studies including New Media and New Directions in Latin America; Media-Savvy Populism from Che to Chávez; Drug Culture in Latin America; Graphic Transgressions: Breakthrough Movements in Latin American Visual Arts and Culture; and Resurrecting Mexico’s Dead.


Ph.D., Spanish, Columbia University

M.A., Hispanic Studies, University of Pennsylvania

B.A., Spanish and Women’s Studies, Ohio Wesleyan University

Rachel Price

Rachel Price (B.A., Yale; Ph.D., Duke U.), works on Latin American, circum-Atlantic and particularly Cuban literature and culture; media; poetics; empire; and ecocriticism. Her essays have discussed a range of topics, including digital media, slavery, poetics, and visual art. The Object of the Atlantic: Concrete Aesthetics in Cuba, Brazil and Spain 1868-1968 was published in 2014 by Northwestern University Press. Planet/Cuba: Art, Culture, and the Future of the Island, was published by Verso Books in 2015. Planet/Cuba discusses contemporary literature as well as conceptual, digital, and visual art from Cuba that engages questions of environmental crises, new media, and new forms of labor and leisure. She is currently working on several projects, including intersections between aesthetics and energy, and a book-length study rethinking communication technologies and literature in the nineteenth-century slaveholding Iberian Atlantic.

Robert E. Gutsche Jr., Ph.D

Robert E. Gutsche Jr., Ph.D., is an Assistant Professor in the College of Communication, Architecture + The Arts at Florida International University. A journalist since 1996, having written for The Washington Post, Chicago Tribune, Newsday, Milwaukee Journal Sentinel, Wisconsin State Journal, and other regional and local publications, his scholarship surrounds the cultural and social meanings of news. He is particularly interested in the ways in which news media demarcate space and characterize place as ideological tools for imposing social control – especially as related to race. He is the author of A transplanted Chicago: Race, place and the press in Iowa City (McFarland, 2014) and of Media control: News as an institution of power and social control (Bloomsbury, 2015/2017). Gutsche is also coauthor of News, neoliberalism and Miami’s fragmented urban space (Lexington, 2016), and coeditor of Visual culture for a global audience (Cognella, 2016). His book, Reinventing journalism, education, and training: Addressing news as power and propaganda (Bloomsbury) is due to publishers in Spring 2017. An affiliated faculty member with Florida International University’s African and African Diaspora Studies Program, FIU’s Sea Level Solutions Center, and FIU’s Latin American and Caribbean Center, Gutsche was a Research Scholar at the Donald W. Reynolds Journalism Institute at the University of Missouri in 2015-2016 for a team-based research project related to understanding audience interaction with long-form journalism on mobile devices. Gutsche is also Lead of the Department of Journalism + Media’s Mobile Virtual Reality Lab at FIU. He holds a Ph.D. in Mass Communication from the University of Iowa. He lives in Miami with his wife and two dogs, Sam and Stella.

Paloma Duong

Paloma Duong is Assistant Professor of Latin American Studies at the Massachusetts Institute of Technology. She is currently writing a book on postsocialist imaginaries, new media, and participatory forms of culture in contemporary Cuba. Her research and teaching on contemporary Latin American culture draw from media and cultural studies, critical theory, and political philosophy, and her texts have been published in the Journal of Latin American Cultural Studies, Art Margins, and Cuban Counterpoints.

Vladan Joler

Prof. Vladan Joler is Share Foundation director and professor at New Media department at University of Novi Sad. He is leading a SHARE Lab, a research and data investigation lab for exploring different technical aspects of the intersections between technology and society. Share Foundation is a nonprofit organization that is dedicated to protecting the rights of Internet citizens and promoting positive values of openness, decentralization, free access and exchange of knowledge, information and technology.

Bilal Ghalib

Bilal Ghalib catalyses and enables communities to build a more beautiful tomorrow. For the past eight years he’s worked to establish collaborative creative spaces, particularly across America and the Middle East. by telling stories, and designing systems he inspires makers to own their agency. Currently living in Beirut, he is exploring self knowledge and the development of habits to and designs experiential journeys to inspire authentic action. His mind is occupied with thoughts on what is a good life and a beautiful world and his actions connect to community, economy and making.

Andrej Petrovski

Andrej Petrovski is a Tech researcher at SHARE Labs and a Cyber Forensic Specialist at SHARE Foundation/SHARE CERT. His background is mostly Tech, with a MSc in Cyber Crime. However through his work he has been involved in data driven investigations and visual representation of data sets of metadata, data from social networks and invisible network infrastructures. The values he promotes are free, decentralised and open Internet with equal access for all. Advocates against corporations that market their services ass free and then sell users’ data for targeted advertising and claim they invest in infrastructure, while opening new markets and thus increasing the digital divide. He believes technology influences society, but is also a reflection thereof.

Desiree Miloshevic

Ms Miloshevic has broad technical and policy roles experience in both private and nonprofit sector. She deploys her expertise in three main areas, being an Internet public servant, an entrepreneur and a connector.
In her role as Internet public servant, Ms Miloshevic participated actively in the areas of Internet technical coordination and Domain Name System policy since 1994.
Desiree was first elected to the board of Trustees of the Internet Society back in 2004, a non-for-profit organisation with the mission: Internet is for everyone. and the Board of Computer Professionals for Social Responsibility in 2004.
She served as Special Adviser to the UN Under-Secretary and Chair of the Internet Governance Multi-stakeholder Advisory Group (2006-2009). She continues to volunteer her time and fundraise for many different local and global
Internet communities, organisations and institutions to keep the Internet open and accessible.
Over two decades of productive interactions with Internet pioneers, regulators, intergovernmental leaders, academics, artists, and community activists throughout the world provides her with a unique set of resources with which to engage the often complex cross-sectoral challenges of Internet technical coordination and governance.
She co-founded ISOC Serbia Chapter in 2006, and open hacklab space in Belgrade in 2013.